Category

3D Modelling
Rigging
3D Animation

Released

2021

Software

Autodesk Maya
Pixologic Zbrush
Substance Painter

FLCL: Robot

This personal project involves creating a 3D rig based on an enemy robot character from the anime FLCL. The process includes 3D modeling and rigging using Autodesk Maya, sculpting in Pixologic Zbrush, and texturing with Substance Painter.