Simon Nguyen
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Hi I'm Simon!
I'm an animator based in Vancouver, Canada. Currently, I’m working as a Senior Gameplay Animator at Skybox Labs, where I helped Bungie in developing Destiny 2 and Marathon. Before this, I worked with CyberConnect2 on titles like Dragonball: Kakarot and Demon Slayer: Hinokami Chronicles.
I bring my creativity and problem-solving skills to support the development of successful games and film. Though animation is my main focus, I like to dabble in 3D art, photography, video editing, illustration, and prop building!
If you'd like to connect and chat, feel free to reach me at simon@machuno.com
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Created gameplay keyframe animations for the enemy bosses and combatants and implemented into Bungie’s proprietary game engine.
View Destiny 2 Animation Reel
Animated gameplay and cutscene keyframe motions for playable characters and enemies. Implemented animation into Unreal Engine sequences, montages and blueprints.
View DBZ: Kakarot Animation Reel