Role

Senior Gameplay Animator
August 2022 - Present
Mid Character Animator
March 2020 - April 2022
Junior Character Animator
February 2018 - March 2020

Projects

Dragon Ball Z: Kakarot
A New Power Awakens Pt. 1
A New Power Awakens Pt. 2
Bardock: Alone Against Fate

Company

CyberConnect2 Montreal

Dragon Ball Z: Kakarot

Dragon Ball Z: Kakarot, an action role-playing by CyberConnect2, letting players relive key moments from the Dragon Ball Z saga as Goku and friends from the Saiyan Saga to the Majin Buu Saga.

I created gameplay and cutscene keyframe animations using Autodesk Maya and seamlessly integrating them into Unreal Engine sequences, montages, and animation blueprints. During pre-production, I develop storyboards for gameplay motions and cutscenes. Collaboration is key in game development, and I thrive in working with game developers, including designers, 3D artists, and technical animators. Together, we ensure an efficient workflow, tackle critical production issues, and consistently deliver high-quality games. I also build comprehensive reference guides, tutorials, and resources to onboard newcomers and support the team's growth.