Create gameplay keyframe animations of enemy combatants and bosses for Bungie's Destiny 2 game.
Collaborate with Bungie game developers such as designers, animators, 3D artists, and technical animators to ensure an efficient workflow, solve any critical production issues, and deliver high quality games.
Build comprehensive reference guides and tutorials to aid onboard newcomers and providing valuable resources for the team.
Support HR in animation-related recruitment activities.
Games: Destiny 2: Lightfall (2022), Destiny 2: The Final Shape (2024)
CyberConnect2 Montreal
Montreal, Canada
Senior Character Animator
April 2022 - August 2022
Mid Character Animator
March 2022 - April 2022
Junior Character Animator
February 2018 - March 2020
Creating gameplay and cutscene keyframe animations for playable characters and enemies using Autodesk Maya. Implemented the animation into Unreal Engine sequences, montages and animation blueprints.
Collaborate with game developers such as game designers, 3D artists, technical animators to ensure an efficient workflow, solve critical production issues, and deliver high quality games.
Build comprehensive reference guides including tutorials and resources of information to help train newcomers and guide the team.
Support HR in animation-related recruitment activities.